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void | setRadius (qreal radius) |
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QColor | color () const |
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void | setColor (const QColor &color) |
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QSGMaterialType * | type () const override |
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QSGMaterialShader * | createShader (QSGRendererInterface::RenderMode renderMode) const override |
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int | compare (const QSGMaterial *other) const override |
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